EA Shutting Down Visceral Games

EA announced they will be shutting down Visceral Games, the studio notable for the Dead Space series and Battlefield: Hardline. The news comes as part of an update by EA regarding the Star Wars project that the now-defunct studio Visceral Games, has been working on since 2013.

The Star Wars project that Visceral Games had been developing was said to be a story-based, linear adventure that feels closer to an uncharted-type experience, going as far as hiring former Uncharted trilogy director Amy Henning for the project. Screenshots of the Visceral Games Star Wars project were released July of last year, giving us a glimpse of what the studio had in mind for this project.

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” In this fast-moving space, we are always focused on creating experiences that our players want to play…and today, that means we’re making a significant change with one of our upcoming titles.”

Patrick Söderlund, Executive Vice President of EA, spoke about the news to shut down Visceral Games in his update to the Star Wars project. Patrick started by saying that ” In this fast-moving space, we are always focused on creating experiences that our players want to play…and today, that means we’re making a significant change with one of our upcoming titles.” Patrick went on to say that ” It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design.”

” Our Visceral studio will be ramping down and closing, and we’re in the midst of shifting as many of the team as possible to other projects and teams at EA.”

EA Vancouver will lead the Star Wars project with help from EA studios worldwide. This led to the news of EA shutting down Visceral Games as Patrick said: ” Our Visceral studio will be ramping down and closing, and we’re in the midst of shifting as many of the team as possible to other projects and teams at EA.”

What kind of game will this new Star Wars project be? What will become of former uncharted director Amy Henning? What does this mean for any other EA story-based linear experiences going forward? One thing is for sure, EA shutting down Visceral Games gives us more questions than answers.